Projects

CL-MPM - 2022-11-15 - Status : ongoing

An introductory implementation of GIMP MPM in common lisp, running on SBCL. Contains continuum damage models and an eigenerosion package.

DustMonitor - 2021-06-12 - Status : finished

A simple laser diode based dust sensor with an ATTIny based logging and display system.

Ants - 2020-11-16 - Status : ongoing

Simulating emergent behaviour of ant colonies on a massive scale. GPGPU physics and behaviour simuation of competing ant colonies.

Greenhouse - 2020-09-23 - Status : finished

In this project I wanted to setup an automatic watering system for my new greenhouse. I also wanted it to collect lots of data and send it to my server (via unlicenced-band radio backhaul).

Raytraced water - 2020-03-25 - Status : ongoing

Real time GPU raymarched voxel world with water reflection-refraction behaviour.

MPMsimple - 2019-11-1 - Status : finished

A simple implementation of the material point method (MPM), this is used for simulating tearing and multiphase constructions like soil. This was a spinoff of the main Waterflow3D project.